Gilbert's Third Leisurely Theorem
Behavior (B) is equal to a person’s repertory of behavior (P) modified by their supportive (working) environment (E). Gilbert (2007) defines behavioral repertories as “part of their personal characteristics, those they bring to their jobs” (Gilbert, 1996, p. 75).
B = P + E
Gilbert identifies three aspects or components of behavior:
Gilbert adds to these components a person's repertory (P) and the environment that supports it (E) to develop the Behavior Engineering Model.
Gilbert's Behavior Engineering Model
- Information comes into the person telling him or her what to do
- The person responds in some way
- The action, that or responding to the stimulus, becomes reinforced
Gilbert adds to these components a person's repertory (P) and the environment that supports it (E) to develop the Behavior Engineering Model.
Gilbert's Behavior Engineering Model